From honeydew.srv.cs.cmu.edu!das-news.harvard.edu!noc.near.net!howland.reston.ans.net!math.ohio-state.edu!cs.utexas.edu!uunet!olivea!ncd.com!newshost.ncd.com!hansen!greg Wed Sep 8 21:28:48 EDT 1993 Article: 1202 of comp.speech Xref: honeydew.srv.cs.cmu.edu alt.binaries.sounds.d:4228 alt.games.xpilot:582 comp.speech:1202 Path: honeydew.srv.cs.cmu.edu!das-news.harvard.edu!noc.near.net!howland.reston.ans.net!math.ohio-state.edu!cs.utexas.edu!uunet!olivea!ncd.com!newshost.ncd.com!hansen!greg From: greg@hansen.ncd.com (Greg Renda) Newsgroups: alt.binaries.sounds.d,alt.games.xpilot,comp.speech Subject: Sources for NetAudio; now with Sun /dev/audio server support! Date: 8 Sep 1993 18:09:19 GMT Organization: Network Computing Devices Inc., Mt. View, CA, USA Lines: 335 Distribution: world Message-ID: <26l74f$e9l$2@rosebud.ncd.com> NNTP-Posting-Host: hansen.ncd.com Dear Audio Developers and Users: A number of people have expressed interest in NetAudio, the network-transparent audio system that NCD originally designed for its MCX line of X terminals. As requested, we now have a sample server that runs on Sun's using the /dev/audio interface (and should be easy to port). The sources for NetAudio are now available for anonymous ftp: Machine: ftp.x.org IP Address: 198.112.44.100 Username: anonymous Password: yourlogin@your.machine.domain Directory: contrib/netaudio/ Mode: binary Files: README the stuff below netaudio-930907.tar.Z NetAudio sources sounds.tar.Z sample sound files overview.ps.Z short overview paper slides.ps.Z slides for overview Here is an ftp "dir" listing of the contrib/netaudio/ directory: -rw-r--r-- 1 ftp ftp 9275 Sep 8 02:10 README -rw-r--r-- 1 ftp ftp 776841 Sep 8 02:04 netaudio-930907.tar.Z -rw-r--r-- 1 ftp ftp 32797 Sep 8 02:07 overview.ps.Z -rw-r--r-- 1 ftp ftp 33487 Sep 8 02:08 slides.ps.Z -rw-r--r-- 1 ftp ftp 1864379 Sep 3 00:41 sounds.tar.Z This code has been compiled and run under SunOS 4.1.3. The client side should recompile on other platforms fairly easily (it uses the R5 imake configuration files installed on your machine). The server side should be straightforward to port to other audio interfaces. You are welcome and encouraged to look at and use this code. We use the standard X Consortium-style (i.e. non-restrictive) copyright. We have also set up a mailing list called netaudio@ncd.com for discussion of netaudio issues (protocol, porting, futures, etc.). To get on this list, send email to: netaudio-request@ncd.com We hope that you enjoy working with NetAudio and find it to be as useful as we and a growing number of ISVs have. Jim Fulton, Greg Renda, Dave Lemke Network Computing Devices, Inc. >From README: *********************************************************************** * * * NetAudio * * * * An Audio Protocol For Networks * * * *********************************************************************** or open ("/dev/audio")? Just Say No! This directory tree contains sources for the NetAudio network-transparent, client/server audio system, including: o a sample server implementation for /dev/audio on Suns, o an application programming interface library, and o a variety of sample applications. The client software can also be used with NCD MCX X terminals running NCDware 3.1 or later. It corresponds to the sources supplied with the NCDware 3.2 beta release. Key features of NetAudio include: o Device-independent audio over the network o Lots of audio data formats o Can store sounds in server for rapid replay o Extensive mixing, separating, and manipulation of audio data o Simultaneous use of audio devices by multiple applications o Use by a growing number of ISVs o Small size o Free! No obnoxious licensing terms Look at the file doc/slides.ps for a brief presentation on NetAudio. For more details, read doc/overview.ps. * * * * * I. Roadmap Here is a quick guide to where things are in this distribution (relative to the directory netaudio/): doc/ not enough documentation; overview, slides, lib config/ a little bit of imake stuff lib/audio/ API used by sample programs clients/audio/ sample programs server/ server code dia/ device-independent bits dda/sun/ device-dependent audio driver for sun /dev/audio util/ various build utilities When built, the Sun server will be in server/ausun, the library in lib/audio/libaudio.a, and the sample applications in clients/audio/aufoo/aufoo. In addition, the separate distribution sounds.tar.Z contains a directory of example sounds: examples/sounds/ various sounds that can be played If you don't have your own sound bites to nibble, grab these. * * * * * II. Building the Release This software uses "imake" and should be usable with the X11R5 configuration files. It has been compiled on a Solbourne running SunOS 4.1.3. Although the client side should build on other platforms (perhaps with a minimal amount of hackery), server device drivers are only provided for the Sun. We hope to put together some notes about how to go write new device-drivers soon. Until then, Use The Source, Luke. It's actually very straightforward; the /dev/audio port took several days (including debugging the rearchitected device-independent parts). To build the software: 1. Make sure you have imake from the X11R5 sources. 2. Look at config/NetAudio.tmpl and the BINDIR definition if you want; by default, the programs are put into /usr/local/bin/. Some people may find it more convenient just to dump them into /usr/bin/X11/. 3. Do "xmkmf" create the initial Makefile. 4. Do "make World" (note the uppercase World) to build the distribution. 5. If everything built successfully, you can install it using "make install"; to temporarily stage it under some directory, use "make install DESTDIR=/usr/tmp/netaudio" or some such. 6. To install the manual pages, use "make install.man" or "make install.man DESTDIR=/usr/tmp/netaudio" as above. A complete installation should include the following files: /usr/include/audio/Afuncproto.h Header files /usr/include/audio/Afuncs.h /usr/include/audio/Amd.h /usr/include/audio/Aos.h /usr/include/audio/Aosdefs.h /usr/include/audio/Aproto.h /usr/include/audio/audio.h /usr/include/audio/Alibint.h /usr/include/audio/Alibnet.h /usr/include/audio/Xtutil.h /usr/include/audio/audiolib.h /usr/include/audio/audioutil.h /usr/include/audio/snd.h /usr/include/audio/wave.h /usr/include/audio/voc.h /usr/include/audio/aiff.h /usr/include/audio/sound.h /usr/include/audio/soundlib.h /usr/include/audio/fileutil.h /usr/lib/libaudio.a API library /usr/lib/X11/app-defaults/Audemo App-defaults files /usr/lib/X11/app-defaults/Auedit /usr/lib/X11/app-defaults/Aupanel /usr/local/bin/auconvert Sample programs /usr/local/bin/auctl /usr/local/bin/audemo /usr/local/bin/audial /usr/local/bin/auedit /usr/local/bin/auinfo /usr/local/bin/aupanel /usr/local/bin/auplay /usr/local/bin/aurecord /usr/local/bin/auscope /usr/local/bin/autool /usr/local/bin/ausun Sample server for /dev/audio /usr/local/bin/au symlink to ausun /usr/man/mann/auconvert.n Manual pages /usr/man/mann/auctl.n /usr/man/mann/audemo.n /usr/man/mann/audial.n /usr/man/mann/auedit.n /usr/man/mann/auinfo.n /usr/man/mann/aupanel.n /usr/man/mann/auplay.n /usr/man/mann/aurecord.n /usr/man/mann/auscope.n /usr/man/mann/autool.n /usr/man/mann/auserver.n /usr/man/mann/ncdaudio.n Should be called netaudio.n... The file BUGS in the top directory contains a description of known landmines. * * * * * III. Using NetAudio Now that you have things built, you can use NetAudio as follows: % # Make sure /usr/local/bin is in your path % ausun -aa & # -aa allows any host access % setenv AUDIOSERVER `hostname`:0 % auinfo % audemo examples/sounds % ... If you are using it over the network, the shorthand syntax for specifying an audio server is hostname:0. Access control is still a bit primitive.... * * * * * IV. Using NetAudio with Sun Deskset The "autool" program can be used as a replacement for audiotool. This allows Sun Deskset applications (e.g. mailtool, etc.) to be used with NetAudio. See the autool man page (clients/audio/autool/autool.man) for details on how to configure Deskset. * * * * * V. Games Well, now that you have networked audio, it's time to actually use it for something. XBoing and xpilots are both distributed with NetAudio support. Internally, we have versions of missileX and a derivative of the old Apple II game spy-vs-spy. There aren't included in this distribution due to copyright concerns. * * * * * VI. Finding Sounds to Play With Users with some versions of SunOS can find a number of audio files to listen to in /usr/demo/SOUND/sounds/. Once NetAudio is running, they can be examined using: % audemo /usr/demo/SOUND/sounds A separate tar archive called sounds.tar.Z is available from ftp.x.org containing a variety of 22 kHz. When played on a Sun, the audio data will automatically be downsampled, which will result in some loss of quality. For the best results on a Sun, find some 8 kHz samples. For the true audio packrat, there are a number of anonymous ftp sites that contain archives of thousands of sound bites. The "Sound Site Newsletter" published periodically on comp.sys.ibm.pc.soundcard, comp.sys.ibm.pc.misc, and rec.games.misc contains a detailed list of machines, bulletin boards, etc. * * * * * VII. For More Information We've set up several mailing lists for folks who are working with NetAudio: netaudio@ncd.com General discussion of NetAudio; anyone who who will actively participate is welcome to join netaudio-request@ncd.com Where to send requests to get on or off the mailing list. We hope you enjoy NetAudio. There's still a few pieces to be added, but already a significant number of hardware and software vendors are finding that it solves their problems. Besides, you can't beat the price! :-) Jim Fulton, Greg Renda, Dave Lemke Network Computing Devices, Inc. -------------------------------------------------------------------------------- Copyright 1993 Network Computing Devices, Inc. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name Network Computing Devices, Inc. not be used in advertising or publicity pertaining to distribution of this software without specific, written prior permission. THIS SOFTWARE IS PROVIDED `AS-IS'. NETWORK COMPUTING DEVICES, INC., DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING WITHOUT LIMITATION ALL IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NONINFRINGEMENT. IN NO EVENT SHALL NETWORK COMPUTING DEVICES, INC., BE LIABLE FOR ANY DAMAGES WHATSOEVER, INCLUDING SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF USE, DATA, OR PROFITS, EVEN IF ADVISED OF THE POSSIBILITY THEREOF, AND REGARDLESS OF WHETHER IN AN ACTION IN CONTRACT, TORT OR NEGLIGENCE, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. Translation: You can do whatever you want with this software! $NCDId: @(#)README,v 1.11 1993/09/03 01:59:36 jim Exp $ -- Greg Renda Network Computing Devices Inc. Phone: (415) 691-2564 350 North Bernardo Avenue FAX: (415) 961-6289 Mountain View, CA 94043 Email: greg@ncd.com